Microsoft and WB Games veteran Laura Fryer will lead the new engineering office that Epic Games has opened in Seattle, the company announced today.
Epic last month disclosed plans for the Seattle office, which is mostly focused on engineering the company’s Unreal Engine 4 platform.
Cary, North Carolina-based Epic has longstanding ties to Seattle, particularly Microsoft, which made Epic’s “Gears of War” series and (showcase of Unreal technology) a key franchise on the Xbox.
Having an engineering team in Seattle will help Epic develop its new game engine in parallel with the new Xbox that’s expected to surface next year. It also puts Epic close to Nintendo of America, which has announced several Unreal-based games as launch titles for the Wii U that’s going on sale next month.
Fryer was an early employee of Microsoft Games Studios and later led the Xbox Advanced Technology Group. She also worked with Epic as a Microsoft executive producer, responsible for shipping “Gears of War” and “Gears of War 2,” according to Epic’s release.
For the last four years she’s been general manager of WB Games Seattle, overseeing development of titles such as “Gotham City Impostors” and “Guardians of Middle Earth.”