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Brier Dudley offers a critical look at technology and business issues affecting the Northwest.

Topic: gears of war 3

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September 19, 2011 at 6:16 PM

Q&A: Xbox studio boss on “Gears of War 3,” plus “Star Wars”

Kids are back in school and the weather’s cooling, so it must be time for rowdy video games.

Like “Gears of War 3,” a raucous, sci-fi shooter that Microsoft is releasing Tuesday, starting its Xbox holiday season with the clatter of automatic weapons and roars of attacking aliens.

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“Gears” follows a squad of muscle-bound soldiers fighting to save humanity with an array of weapons, including the game’s trademark assault rifle with a chainsaw bayonet.

But the real challenge facing “Gears” and other blockbusters coming out this fall is how much they can revive game sales, which plunged over the summer.

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Comments | More in Interviews | Topics: gears of war 3, Microsoft, modern warfare 3

June 16, 2010 at 5:43 PM

E3: Epic’s Cliff B on Kinect, “Gears of FarmVille” and women

LOS ANGELES — The interview with Cliff Bleszinski, design director of Epic Games, was supposed to cover “Gears of War 3,” the next version of the Xbox 360 hit.

But he took a few other shots.

North Carolina-based Epic sold more than 12 million copies of the first two versions of “Gears,” an ultra bloody, military-themed shooting game.

“Gears 3” goes on sale in April, extending the run of “big three” shooting games for the Xbox that begins with “Halo: Reach” on Sept. 14 and “Call of Duty: Black Ops” on Nov. 9.

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Bleszinski outlined improvements, such as the ability to attack enemies with a chainsaw and then kick them toward other enemies where they explode, so “you get more deaths that way.”

Then the influential and outspoken developer touched on a few other topics while holding court with a handful of reporters in Microsoft’s treehouse-like pressroom elevated above the E3 show floor. Here’s an edited sample.

On the Xbox Kinect:

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Comments | Topics: cliffyb, e3, E3