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Brier Dudley's blog

Brier Dudley offers a critical look at technology and business issues affecting the Northwest.

Topic: Kinect

You are viewing the most recent posts on this topic.

May 22, 2013 at 4:16 PM

Video: Xbox One’s impressive new Kinect sensor

The cornerstone of Microsoft’s new Xbox One console is the dramatically improved Kinect sensor, which is more precise and forgiving than the initial version that debuted in 2010. Microsoft improved the sensor components and the software so it captures six times as many pixels and renders 1080p video. It also works in smaller spaces…

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Comments | Topics: games and entertainment, Kinect, Microsoft

July 9, 2012 at 9:40 AM

Video and Q&A: A closer look at Microsoft’s Xbox SmartGlass

It took decades of work and billions of dollars, but Microsoft may be close to achieving one of its early goals. The combination of its Xbox console, Xbox Live network and new “SmartGlass” technology may finally make the company’s software irresistible to movie and TV studios trying to make their content more interactive. SmartGlass is a software…

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Comments | Topics: Digital media, e3, Kinect

March 27, 2012 at 10:20 AM

Finally, Xbox gets Comcast, HBO and MLB

More TV services are now available for the Xbox. But they’re not for cord-cutters. Instead, they’re designed for people who already subscribe to those services, and want to extend them through the game console to another room in the house. They also require console owners to subscribe to Microsoft’s premium Xbox Live service. Perhaps this will lead…

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Comments | Topics: Comcast, Gadgets & products, Games & entertainment

June 13, 2011 at 9:37 AM

E3 notebook: Sensor mounts, stats and “Star Wars”

LOS ANGELES — There’s another real-estate crisis happening, causing all kinds of grief for people who own multiple video-game systems. The latest gear from Microsoft, Sony and Nintendo requires more than just a box sitting below the television. To play their motion-sensing games, you also must mount a sensor unit on or near the TV. If you…

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Comments | Topics: e3, E3, Games & entertainment

June 10, 2011 at 10:39 AM

E3 video: Inside look at “Fable: The Journey” for Kinect

LOS ANGELES — Here’s Peter Molyneux, creative director of Microsoft’s European game studios, explaining how “Fable: The Journey” was designed to use the Kinect sensor while sitting on the couch. During a closed-door demo, he said it’s easier to get immersed in the rich story when you’re seated, as opposed to leaping and waving in front…

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Comments | Topics: e3, E3, Fable: The Journey; peter molyneux

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