In the past few months, wireless carriers have increased their game portfolios significantly, adding about 59 titles to the cellphone storefront. But that hasn’t translated into more sales, according to a report released today by M:Metrics, a mobile research firm in Seattle.
It said that as the selection of mobile games has climbed, so has the price, with the subscriber level remaining about 5 million to 6 million who downloaded at least one game a month during the past year.
M:Metrics said prices have increased because carriers are trying to find the appropriate price points for mobile games. As a result, prices for one-time downloads have increased by 3 percent while prices for subscriptions have increased 5 percent.
As for who is purchasing the games on what handhelds? M:Metrics said it is primarily males 25 and under wielding Motorola Razrs. This demographic was more than twice as likely to download a mobile game and 305,588 mobile gamers with a Razr reported downloading a game onto the device in the quarter ended January 2006.