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Microsoft Pri0

Welcome to Microsoft Pri0: That's Microspeak for top priority, and that's the news and observations you'll find here from Seattle Times technology reporter Matt Day.

April 24, 2007 at 12:32 PM

Mobile: see, hear and touch?

We already use two of our senses today to interact with cellphones: seeing and hearing. In two separate stories today, there’s evidence that could be increasing with cellphones gaining the sense of touch and motion.

LG, the South Korean mobile phone developer, said today that it is developing a phone that allows users to “feel,” as well as see and hear, according to this story.

“We have developed new mobile phone technology which adds the sense of touch to the traditional modes of sight and hearing,” said LG Electronics spokesman Song Keun-Young.

The phone can vibrate when a shot hits the net in a football game or a car hits the wall in a TV drama, he said.

At the same time, NTT DoCoMo in Japan announced Monday a series of new phones that recall the Nintendo Wii videogame console. The phones have a motion sensor that allows for a kind of kinetic interface.

Made by Mitsubishi Electric, the sensor enables users to wield the phone as they would a tennis racket or, if you prefer, a Ninja sword. Other kinetic games include boxing and one that requires maneuvering an on-screen ball through a maze. Two new DoCoMo phones, manufactured by Matsushita and Sharp, use a camera to detect motion.

I suppose we’ve gotten used to people talking to themselves in grocery stores and on sidewalks. Next, when we see people taking tennis strokes or shadow boxing on the street, we’ll have to assume they’re playing a game.

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