(This story is running in the print edition of The Seattle Times Oct. 31, 2011. – Janet I. Tu)
At the Lakeside Center for Autism in Issaquah, three 5-year-olds stand in front of a big screen displaying a river-rafting game. They laugh as they jump or wave their arms, making their on-screen avatars do the same through the use of Kinect motion-sensing technology.
Across the globe, hospitals in Cantabria, Spain, are testing a Kinect application allowing doctors and nurses to wave their arms to pull up patient charts or X-rays.
And Razorfish, a marketing agency that started in Seattle, is experimenting with a retail application using Kinect that would allow shoppers to project their image on a screen to see how various purses they’re considering look as they hold them.
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The Vuforia platform, which is used by developers to create augmented reality apps for publications, retailers and other businesses, was launched for Android in June last year and for iOS in October. According to Qualcomm’s Wright, a number of publications have already launched their own apps using Vuforia, including Maclean’s magazine. Wright demonstrates below how the app causes a 3D moose, and other features, to appear when you target your mobile device with the app at the custom logo:
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