Just received this release about Seahawks players Percy Harvin, Richard Sherman, Earl Thomas and Doug Baldwin playing Madden at the EMP as part of the museum’s exhibition The Art of Video Games. Here’s the full release:
SEATTLE – To celebrate the final days of the blockbuster exhibition The Art of Video Games, EMP Museum is hosting GAME NITE 2: GAME OVER on Friday, May 10, 2013. Special guests include Seahawks players WR Doug Baldwin, WR Percy Harvin, CB Richard Sherman, and FS Earl Thomas who will play grudge matches of Madden NFL (2012) on EMP’s mammoth Sky Church screen.
- Spotlight talks with gaming industry whizzes on topics like The History of Video Games, Mobile Gaming, Creating a Modern Game Score, and A Glimpse Into Interactive Sound*
- An appearance by Donkey Kong champion Steve Wiebe
- Retro and rare gaming with Pink Gorilla and Seattle Retro Gaming
- Horror gaming in the Can’t Look Away: The Lure of Horror Film gallery
- Board games with Card Kingdom
- Video game trivia
DATE: Friday, May 10, 2013
325 5th Avenue N
Seattle, WA 98109
TICKETS: $20 general public / $10 EMP members / $5 youth
*Featured guests and speakers are subject to change without prior notice.
*SPOTLIGHT TALK SPEAKER BIOS
Richard Thames Rowan is an 18-year game industry veteran, having worked on more than 50 video game titles. He has created games for seven different publishing platforms on genres from hardcore massively multiplayer online games to casual web and mobile games. He has worked for Wizards of the Coast, Microsoft Game Studios, and is currently an Executive Producer for Glu Mobile in Seattle. He teaches Game History at DigiPen Institute of Technology and is writing a textbook for game history in his spare time.
Stan LePard is an independent composer, orchestrator, music producer, and interactive music designer based in Seattle. Since 1994, he has primarily focused on music for interactive media, while occasionally scoring for small films, videos, and broadcast media. AAA game music credits include the Halo series and the Age of Empires series. Current clients include PopCap, Zynga, Microsoft, GameHouse, Bungie, and many more.
Guy Whitmore’s first game-score, Mixed Up Mother Goose Deluxe, was nominated for Best Soundtrack by the AIAS. Shogo, No One Lives Forever, and Tron 2.0, built his reputation for creating highly innovative interactive music scores. At Bootleg TV, (founded by Robert Fripp), he explored non-linear music as a standalone format. As Director of Audio at Microsoft Studios he led an audio team that assisted in the production of major franchises including Fable, Gears of War, Project Gotham Racing, Crackdown, and Halo. Now at PopCap Games/EA, Guy oversees hit franchises such as Bejeweled, Zuma, Peggle, and Plants vs. Zombies.
Patrick Wylie is Vice President of Big Fish Games Studios in Seattle. Over the last eight years he has overseen the creation of many award winning brands like Fairway Solitaire, Mystery Case Files, Drawn, and most recently Fetch. Prior to his tenure at Big Fish, Patrick produced Moonbase Commander (winner of IGN’s 2002 award for Best Game No One Played) and several Backyard Sports games during his nine-year tenure at Humongous Entertainment, the leader in children’s adventure and sports games.
James Ackley has been the Audio Director at ArenaNet for nearly five years now working on Guild Wars 2. Previously, James worked at Monolith for more than 12 years as a sound designer and audio director; and before that started his game audio career at Sierra Online.
Rev. Dr. Bradley D. Meyer
The Rev. Dr. Bradley D. Meyer is an accomplished audio director with more than 15 years of experience in video games having managed the audio departments at Berkeley Systems, Shaba Games, Free Range Games, and now Sucker Punch Productions. He was also a lead sound designer at Konami. Brad has worked on nearly every piece of hardware in the past decade on franchises such as inFAMOUS, Spider-Man, Shrek, Tony Hawk, Frogger, Dance Dance Revolution, Teenage Mutant Ninja Turtles, and You Don’t Know Jack.
ABOUT THE ART OF VIDEO GAMES
Open NOW through May 12, 2013
Organized by the Smithsonian American Art Museum, this is one of the first major exhibitions to explore the 40-year evolution of video games focusing on the most influential artists and designers of game graphics, storytelling, and player interactivity. Visitors can learn about 80 different video games for 20 different consoles, and play games spanning five eras including Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower.
The Art of Video Games is organized by the Smithsonian American Art Museum with generous support from the Entertainment Software Association Foundation; Sheila Duignan and Mike Wilkins; Shelby and Frederick Gans; Mark Lamia; Ray Muzyka and Greg Zeschuk; Rose Family Foundation; Betty and Lloyd Schermer; and Neil Young. The C.F. Foundation in Atlanta supports the museum’s traveling exhibition program, Treasures to Go.
ABOUT EMP MUSEUM
EMP is a nonprofit organization dedicated to the exploration of creativity and innovation in music, science fiction, and popular culture. EMP combines interpretative, interactive exhibitions with state-of-the-art technologies and educational programming to offer visitors of all ages a first-hand, multi-dimensional experience of the creative and artistic process.
EMP is housed in a 140,000 square-foot Frank O. Gehry-designed building. This spectacular, prominently visible structure has the presence of a monumental sculpture set amid the backdrop of the Seattle Center.
CURRENT EXHIBITIONS AT EMP
Fantasy: Worlds of Myth and Magic
Hear My Train a Comin’: Hendrix Hits London
Worn to Be Wild: The Black Leather Jacket
Icons of Science Fiction
Can’t Look Away: The Lure of Horror Film
Nirvana: Taking Punk to the Masses
EMP MUSEUM HOURS
Winter Hours: Now through May 25, 2013, 10:00am–5:00pm
325 5th Avenue N, Seattle, WA 98109
206-770-2700, main line
206-770-2702, box office